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mpw yacc ƒ src
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genstates.c
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C/C++ Source or Header
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1989-11-19
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9KB
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519 lines
#include <stdio.h>
#include "defs.h"
#include "dep.h"
#include "new.h"
#include "gram.h"
#include "state.h"
#define STATE_TABLE_SIZE 1009
extern short *itemset;
extern short *itemsetend;
extern unsigned *ruleset;
int nstates;
int final_state;
core *first_state;
shifts *first_shift;
reductions *first_reduction;
int get_state();
core *new_state();
static core *this_state;
static core *last_state;
static shifts *last_shift;
static reductions *last_reduction;
static int nshifts;
static short *shift_symbol;
static short *redset;
static short *shiftset;
static short **kernel_base;
static short **kernel_end;
static short *kernel_items;
static core **gen_state_table;
allocate_itemsets()
{
register short *itemp;
register short *item_end;
register int symbol;
register int i;
register int count;
register int max;
register short *symbol_count;
count = 0;
symbol_count = NEW2(nsyms, short);
item_end = ritem + nitems;
for (itemp = ritem; itemp < item_end; itemp++)
{
symbol = *itemp;
if (symbol > 0)
{
count++;
symbol_count[symbol]++;
}
}
kernel_base = NEW2(nsyms, short *);
kernel_items = NEW2(count, short);
count = 0;
max = 0;
for (i = 0; i < nsyms; i++)
{
kernel_base[i] = kernel_items + count;
count += symbol_count[i];
if (max < symbol_count[i])
max = symbol_count[i];
}
shift_symbol = symbol_count;
kernel_end = NEW2(nsyms, short *);
}
allocate_storage()
{
allocate_itemsets();
shiftset = NEW2(nsyms, short);
redset = NEW2(nrules + 1, short);
gen_state_table = NEW2(STATE_TABLE_SIZE, core *);
}
append_states()
{
register int i;
register int j;
register int symbol;
#ifdef TRACE
fprintf(stderr, "Entering append_states\n");
#endif
for (i = 1; i < nshifts; i++)
{
symbol = shift_symbol[i];
j = i;
while (j > 0 && shift_symbol[j - 1] > symbol)
{
shift_symbol[j] = shift_symbol[j - 1];
j--;
}
shift_symbol[j] = symbol;
}
for (i = 0; i < nshifts; i++)
{
symbol = shift_symbol[i];
shiftset[i] = get_state(symbol);
}
}
augment_automaton()
{
register int i, k;
register core *statep, *ostatep;
register shifts *sp;
ostatep = first_state;
statep = first_state->next;
while (statep && ISTOKEN(statep->accessing_symbol))
{
ostatep = statep;
statep = statep->next;
}
k = ostatep->number;
final_state = nstates;
nstates++;
statep = NEW(core);
statep->number = final_state;
statep->accessing_symbol = start_symbol;
statep->nitems = 1;
statep->items[0] = 2;
last_state->next = statep;
last_state = statep;
sp = (shifts *) ALLOC(sizeof(shifts) +
first_shift->nshifts * sizeof(short));
sp->next = first_shift->next;
sp->nshifts = first_shift->nshifts + 1;
for (i = first_shift->nshifts; i > 0; i--)
{
if (first_shift->shifts[i-1] > k)
sp->shifts[i] = first_shift->shifts[i-1];
else
break;
}
sp->shifts[i] = final_state;
for (i--; i >= 0; i--)
sp->shifts[i] = first_shift->shifts[i];
FREE(first_shift);
first_shift = sp;
}
free_storage()
{
FREE(shift_symbol);
FREE(redset);
FREE(shiftset);
FREE(kernel_base);
FREE(kernel_end);
FREE(kernel_items);
FREE(gen_state_table);
}
generate_states()
{
allocate_storage();
itemset = NEW2(nitems, short);
ruleset = NEW2(WORDSIZE(nrules), unsigned);
set_first_derives();
initialize_states();
while (this_state)
{
closure(this_state->items, this_state->nitems);
save_reductions();
new_itemsets();
append_states();
if (nshifts > 0)
save_shifts();
this_state = this_state->next;
}
finalize_closure();
free_storage();
augment_automaton();
}
int
get_state(symbol)
int symbol;
{
register int key;
register short *isp1;
register short *isp2;
register short *iend;
register core *sp;
register int found;
int n;
#ifdef TRACE
fprintf(stderr, "Entering get_state, symbol = %d\n", symbol);
#endif
isp1 = kernel_base[symbol];
iend = kernel_end[symbol];
n = iend - isp1;
key = 0;
while (isp1 < iend)
key += *isp1++;
key = key % STATE_TABLE_SIZE;
sp = gen_state_table[key];
if (sp)
{
found = 0;
while (!found)
{
if (sp->nitems == n)
{
found = 1;
isp1 = kernel_base[symbol];
isp2 = sp->items;
while (found && isp1 < iend)
{
if (*isp1++ != *isp2++)
found = 0;
}
}
if (!found)
{
if (sp->link)
{
sp = sp->link;
}
else
{
sp = sp->link = new_state(symbol);
found = 1;
}
}
}
}
else
{
gen_state_table[key] = sp = new_state(symbol);
}
return (sp->number);
}
initialize_states()
{
register core *p;
p = NEW(core);
p->nitems = 1;
p->items[0] = rrhs[0];
first_state = last_state = this_state = p;
nstates = 1;
}
new_itemsets()
{
register int i;
register int shiftcount;
register short *isp;
register short *ksp;
register int symbol;
#ifdef TRACE
fprintf(stderr, "Entering new_itemsets\n");
#endif
for (i = 0; i < nsyms; i++)
kernel_end[i] = NULL;
shiftcount = 0;
isp = itemset;
while (isp < itemsetend)
{
i = *isp++;
symbol = ritem[i];
if (symbol > 0)
{
ksp = kernel_end[symbol];
if (!ksp)
{
shift_symbol[shiftcount++] = symbol;
ksp = kernel_base[symbol];
}
*ksp++ = i + 1;
kernel_end[symbol] = ksp;
}
}
nshifts = shiftcount;
}
core *
new_state(symbol)
int symbol;
{
register int n;
register core *p;
register short *isp1;
register short *isp2;
register short *iend;
#ifdef TRACE
fprintf(stderr, "Entering new_state, symbol = %d\n", symbol);
#endif
if (nstates >= MAXSHORT)
fatal("too many states");
isp1 = kernel_base[symbol];
iend = kernel_end[symbol];
n = iend - isp1;
p = (core *) allocate((unsigned) (sizeof(core) + (n - 1) * sizeof(short)));
p->accessing_symbol = symbol;
p->number = nstates;
p->nitems = n;
isp2 = p->items;
while (isp1 < iend)
*isp2++ = *isp1++;
last_state->next = p;
last_state = p;
nstates++;
return (p);
}
/* show_cores is used for debugging */
show_cores()
{
core *p;
int i, j, k;
k = 0;
for (p = first_state; p; ++k, p = p->next)
{
if (k) printf("\n");
printf("state %d, number = %d, accessing symbol = %d\n",
k, p->number, p->accessing_symbol);
j = p->nitems;
for (i = 0; i < j; ++i)
printf("\t%d\n", p->items[i]);
}
}
/* show_ritems is used for debugging */
show_ritems()
{
int i;
for (i = 0; i < nitems; ++i)
printf("ritem[%d] = %d\n", i, ritem[i]);
}
/* show_rrhs is used for debugging */
show_rrhs()
{
int i;
for (i = 0; i < nrules; ++i)
printf("rrhs[%d] = %d\n", i, rrhs[i]);
}
/* show_shifts is used for debugging */
show_shifts()
{
shifts *p;
int i, j, k;
k = 0;
for (p = first_shift; p; ++k, p = p->next)
{
if (k) printf("\n");
printf("shift %d, number = %d, nshifts = %d\n", k, p->number,
p->nshifts);
j = p->nshifts;
for (i = 0; i < j; ++i)
printf("\t%d\n", p->shifts[i]);
}
}
save_shifts()
{
register shifts *p;
register short *sp1;
register short *sp2;
register short *send;
p = (shifts *) allocate((unsigned) (sizeof(shifts) +
(nshifts - 1) * sizeof(short)));
p->number = this_state->number;
p->nshifts = nshifts;
sp1 = shiftset;
sp2 = p->shifts;
send = shiftset + nshifts;
while (sp1 < send)
*sp2++ = *sp1++;
if (last_shift)
{
last_shift->next = p;
last_shift = p;
}
else
{
first_shift = p;
last_shift = p;
}
}
save_reductions()
{
register short *isp;
register short *rp1;
register short *rp2;
register int item;
register int count;
register reductions *p;
short *rend;
count = 0;
for (isp = itemset; isp < itemsetend; isp++)
{
item = ritem[*isp];
if (item <= 0)
{
redset[count++] = -item;
}
}
if (count)
{
p = (reductions *) allocate((unsigned) (sizeof(reductions) +
(count - 1) * sizeof(short)));
p->number = this_state->number;
p->nreds = count;
rp1 = redset;
rp2 = p->rules;
rend = rp1 + count;
while (rp1 < rend)
*rp2++ = *rp1++;
if (last_reduction)
{
last_reduction->next = p;
last_reduction = p;
}
else
{
first_reduction = p;
last_reduction = p;
}
}
}